/ro/mini_zoox/sim/sim_tests/test_suites/statics/slac_statics/

0 directories 85 files 1.3 MiB total
List Grid
Name
Size Modified
Up
101089_hero_exiting_slac_firehouse_curb_on_right.pbtxt
8.1 KiB
BUILD
1.4 KiB
C101030_hero_entering_slac_firehouse_curb_on_right.pbtxt
6.1 KiB
C101031_hero_making_turns_in_parking_lot_should_not_get_too_close_to_curbs.pbtxt
18 KiB
C101034_hero_exiting_parking_lot_curb_on_right.pbtxt
12 KiB
C101088_hero_exiting_parking_lot_curb_on_right_narrow_corridor.pbtxt
12 KiB
C101090_hero_enters_and_exits_parking_lot_should_stay_away_from_curbs.pbtxt
14 KiB
C101091_hero_enters_and_exits_FH_parking_lot_should_stay_away_from_curbs.pbtxt
15 KiB
C101118_parking_lot_car_parked_perpendicularly_on_right_hero_should_proceed.pbtxt
8.5 KiB
C104404_foliage_on_right_do_not_swerve.pbtxt
6.2 KiB
C106470_small_debris_exist_in_front_of_hero_when_making_right_turn.pbtxt
5.9 KiB
C106472_large_debris_exist_as_hero_making_right_turn.pbtxt
5.8 KiB
C106473_large_debris_pops_up_as_hero_making_right_turn.pbtxt
7.1 KiB
C106496_Hero_comes_to_stop_due_to_blockages_around.pbtxt
9.8 KiB
C106497_hero_lane_blocked_with_cones_double_solid_line_call_teleop.pbtxt
9.5 KiB
C107679_hero_lane_blocked_with_cones_dotted_solid_yellow_line.pbtxt
5.5 KiB
C107680_hero_lane_blocked_with_cones_dotted_yellow_line_oncoming_lane_blocked.pbtxt
11 KiB
C107681_hero_lane_blocked_with_cones_long_blockage.pbtxt
9.4 KiB
C107682_hero_lane_blocked_with_cones_long_blockage_in_regular_intervals.pbtxt
9.9 KiB
C107684_hero_lane_blocked_with_cones_close_proximity_high_speed_double_solid_yellow_line_call_teleop.pbtxt
13 KiB
C110167_hero_lane_blocked_with_cones_long_blockage_ends_way_before_junction.pbtxt
9.9 KiB
C111590_hero_lane_blocked_with_cones_close_proximity_double_solid_yellow_line_call_teleop.pbtxt
13 KiB
C111591_right_turn_blocked_with_statics_dotted_yellow_line_maneuver_around.pbtxt
7.3 KiB
C113146_large_debris_exist_as_hero_making_right_turn_if_necessary_using_teleop.pbtxt
9.1 KiB
C113147_large_debris_pops_up_as_hero_making_right_turn_if_necessary_using_teleop.pbtxt
10 KiB
C138048_foliage_on_road_high_risk_hero_should_stop.pbtxt
5.1 KiB
C138051_foliage_left_side_of_road_low_risk_hero_should_not_swerve.pbtxt
5.2 KiB
C138076_foliage_on_corner_of_right_turn_low_risk_hero_should_complete_right_turn.pbtxt
5.2 KiB
C138078_foliage_on_right_side_of_road_low_risk_hero_should_not_stop_or_swerve.pbtxt
6.3 KiB
C139491_hero_turn_right_from_open_road_to_narrow_road_parked_cars_right_stationary_cars_left.pbtxt
13 KiB
C139494_hero_turn_right_from_open_road_to_narrow_road_high_risk_statics_on_right.pbtxt
6.4 KiB
C68749_hero_passing_static_obstacle_on_road_must_go_around.pbtxt
5.3 KiB
C68750_hero_passing_one_static_obstacle_cone_size.pbtxt
4.9 KiB
C71050_hero_passing_static_obstacle_on_straight_road.pbtxt
6.6 KiB
C71051_dpv_on_a_curvy_road_hero_should_go_around.pbtxt
8.6 KiB
C71172_lane_partially_blocked_with_cones.pbtxt
9.1 KiB
C73824_passing_over_double_solid_yellow_line_to_go_around_static.pbtxt
5.9 KiB
C77591_multiple_statics_on_both_sides_on_roundabout.pbtxt
38 KiB
C77636_multiple_statics_on_both_sides_on_roundabout_hero_should_swerve.pbtxt
37 KiB
C77640_statics_spawn_in_front_of_hero_on_a_straight_road.pbtxt
7.1 KiB
C77779_Multiple_random_statics_in_parking_lot.pbtxt
11 KiB
C77780_statics_spawn_in_front_of_hero_at_different_lane_offset.pbtxt
7.1 KiB
C77840_statics_on_right_when_hero_making_right_turn_on_junction.pbtxt
10 KiB
C77876_static_in_parking_lot_hero_should_swerve.pbtxt
3.9 KiB
C77993_statics_on_both_sides_on_straight_road.pbtxt
33 KiB
C78040_hero_should_not_stuck_for_statics_on_right_after_junction.pbtxt
8.7 KiB
C78040_statics_on_road_after_hero_makes_left_turn_from_t_junction.pbtxt
10 KiB
C78139_pylons_left_when_hero_is_making_a_left_turn_on_junction.pbtxt
7.9 KiB
C78141_hero_driving_with_parked_cars_on_both_sides_no_parking_lane.pbtxt
61 KiB
C78156_cone_on_right_turn_hero_on_junction.pbtxt
7.2 KiB
C80182_parked_car_on_right_during_turn_inside_parking_lot.pbtxt
50 KiB
C80402_multiple_parked_cars_on_right_inside_parking_lot_hero_must_pass.pbtxt
25 KiB
C80408_hero_should_perform_maneuver_as_static_agent_blocking_hero_path.pbtxt
11 KiB
C80411_statics_on_right_after_hero_made_left_turn_on_junction.pbtxt
6.3 KiB
C84411_pylons_on_right_and_static_construction_vehicle_in_front_of_hero.pbtxt
13 KiB
C84450_parked_car_on_heros_right_hero_goes_straight.pbtxt
53 KiB
C84451_car_parked_on_heros_right.pbtxt
48 KiB
C84452_statics_on_both_sides_of_lane_straight_road.pbtxt
9.6 KiB
C85511_hero_should_swerve_and_pass_through_pylons_at_roundabout.pbtxt
9.1 KiB
C85784_Hero_exiting_parking_lot_Parked_vehicle_on_right.pbtxt
71 KiB
C85789_hero_should_turn_left_and_left_without_getting_stuck.pbtxt
28 KiB
C85790_hero_should_yield_to_vehicle_on_left_without_getting_stuck.pbtxt
34 KiB
C85793_hero_exiting_lot_left_parked_cars_on_right_agent_behind.pbtxt
17 KiB
C85794_hero_exiting_lot_agents_parked_right_agent_approaching_right.pbtxt
20 KiB
C85948_hero_should_turn_left_and_right_without_getting_stuck.pbtxt
36 KiB
C86109_hero_should_not_get_stuck_while_multiple_parked_vehicles_on_right.pbtxt
22 KiB
C86110_hero_should_not_get_stuck_while_parked_vehicle_on_right.pbtxt
16 KiB
C86111_hero_turning_left_should_not_get_stuck_while_vehicle_coming_from_right.pbtxt
21 KiB
C86112_hero_exiting_lot_left_parked_agents_right_agent_in_parallel.pbtxt
20 KiB
C86136_straight_road_statics_on_one_side_hero_drives_straight.pbtxt
17 KiB
C86137_hero_exiting_lot_agents_parked_right_multiple_oncoming_agents.pbtxt
22 KiB
C91065_hero_attempt_turn_right_with_parked_vehicles_should_not_get_stuck.pbtxt
22 KiB
C91066_hero_exiting_parking_lot_then_making_right_with_multiple_parked_vehicles_on_right.pbtxt
27 KiB
C93416_hero_exiting_parking_lot_must_yield_to_vehicle_on_left.pbtxt
36 KiB
C93427_hero_exiting_parking_lot_parked_vehicle_on_right_hero_yields_to_overtaking_dynamic.pbtxt
21 KiB
C93748_hero_exiting_parking_lot_parked_vehicle_partially_blocks_lane_hero_yields_to_overtaking_dynamic.pbtxt
24 KiB
C93750_steam_exhaust_pops_up_in_front_hero_do_not_swerve_or_stop.pbtxt
10 KiB
C93751_steam_exhaust_exist_in_front_hero_do_not_swerve_or_stop.pbtxt
8.9 KiB
C93815_large_object_exist_in_front_hero_should_nudge_around.pbtxt
6.3 KiB
C93816_pops_up_in_front_hero_should_nudge_around.pbtxt
12 KiB
C93819_small_object_exist_in_front_hero_should_nudge_around.pbtxt
5.3 KiB
C93820_small_debris_pops_up_in_front_hero_should_nudge_around.pbtxt
14 KiB
C93828_small_debris_exist_in_front_hero_multiple_agents_around_slow_down_and_stop.pbtxt
12 KiB
C94718_hero_moving_from_open_road_to_constricted_continue_driving.pbtxt
16 KiB
C94736_hero_moving_from_open_road_to_constricted_with_static_on_right.pbtxt
16 KiB